Intermediate Object-Oriented Programming for Unity Games

Intermediate Object-Oriented Programming for Unity Games course provide by university of colorado system

Intermediate 0(0 Ratings) 0 Students enrolled
Created by University of Colorado System Staff Last updated Wed, 16-Mar-2022 English


Intermediate Object-Oriented Programming for Unity Games free videos and free material uploaded by University of Colorado System Staff .

Syllabus / What will i learn?

Exceptions and File IO

Inheritance and Polymorphism

Event Handling and Menus

Feed the Teddies

Supplemental Material

Please read the Supplemental Material reading in Week 1 I've included the material in this module for those learners who might have missed it based on the course and Specialization they were currently enrolled in when the new versions of the courses and the new version of the Specialization went live There's nothing graded in this module, the materials are just provided here so nobody misses any of the great stuff in the Specialization! Note that the exercise and programming assignment numbers are from a different course and have nothing to do with the exercise and programming assignment numbers listed in the four "real" weeks of this course



Curriculum for this course
0 Lessons 00:00:00 Hours
+ View more
Description

This course is the fourth course in the specialization about learning how to develop video games using the C# programming language and the Unity game engine on Windows or Mac Why use C# and Unity instead of some other language and game engine? Well, C# is a really good language for learning how to program and then programming professionally Also, the Unity game engine is very popular with indie game developers; Unity games were downloaded 16,000,000,000 times in 2016! Finally, C# is one of the programming languages you can use in the Unity environment

This course assumes you have the prerequisite knowledge from the previous three courses in the specialization You should make sure you have that knowledge, either by taking those previous courses or from personal experience, before tackling this course The required prerequisite knowledge is listed in the "Who this class is for" section below Throughout this course you'll build on your foundational C# and Unity knowledge by developing more robust games with better object-oriented designs using file input and output, inheritance and polymorphism, and event handling

This course gives you even more tools to help you build great games with C# and Unity!
Module 1: Start using files to implement your Unity games
Module 2: Learn how inheritance and polymorphism help us write less code for our games
Module 3: Implement event handling to make better object-oriented designs and add menus to your Unity games
Module 4: Explore the complete implementation of a small Unity game
Module 5: Complete final peer review
“Unity” is a trademark or registered trademark of Unity Technologies or its affiliates in the US and elsewhere
This course is an independent work and is not sponsored by, authorized by, or affiliated with Unity Technologies or its affiliates

You need online training / explanation for this course?

1 to 1 Online Training contact instructor for demo :


+ View more

Other related courses
About the instructor
  • 0 Reviews
  • 0 Students
  • 132 Courses
Student feedback
0
Average rating
  • 0%
  • 0%
  • 0%
  • 0%
  • 0%
Reviews

Material price :

Free

1:1 Online Training Fee: 1 /-
Contact instructor for demo :