C C++ Training Provided by Inventateq Job Oriented Software Training Courses Training Institute in Bangalore
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Why Object Oriented?
The Software Crisis
Design Techniques
Large Software Systems
C++ and Object-Oriented Programming
Why C++ & Features of C++?
C vs. C++
COMMENTS
NAMESPACES
SIMPLE INPUT/OUTPUT
FUNCTION PROTOTYPES
PREPROCESSOR
THE INLINE SPECIFIER
STRUCTURE MEMBERS
THE REFERENCE TYPE
OVERLOADING FUNCTION NAMES
DEFAULT PARAMETERS
THE SCOPE RESOLUTION OPERATOR
AGGREGATES
OPERATORS NEW AND DELETE
Operator Overloading
INTRODUCTION
RULES FOR OPERATOR OVERLOADING
RATIONALE FOR OPERATOR OVERLOADING
OVERLOADING MEMBER/NON-MEMBER FUNCTIONS
FRIEND FUNCTIONS
COPY CONSTRUCTOR
ASSIGNMENT OPERATOR
OVERLOADING
OVERLOADING INCREMENT AND DECREMENT OPERATORS
CONST OBJECTS AND REFERENCES
OPERATORS, WHICH CANNOT BE OVERLOADED
The Language of
Object-Orientation
CLASS AND OBJECT
ENCAPSULATION
DATA HIDING
THE PUBLIC INTERFACE
RELATIONSHIPS AMONG CLASSES
INHERITANCE
POLYMORPHISM
OBJECT-ORIENTED DESIGN
Composition of Classes
RELATIONSHIPS
COMPOSITION OF CLASSES
MEMBER INITIALIZATION LISTS
COPY CONSTRUCTOR UNDER COMPOSITION
OPERATOR= UNDER COMPOSITION
Inheritance
INTRODUCTION
PUBLIC BASE CLASSES
THE PROTECTED ACCESS LEVEL
MEMBER INITIALIZATION LISTS
ASSIGNMENTS BETWEEN BASE AND DERIVED OBJECTS
COMPILE-TIME VS. RUN-TIME BINDING
VIRTUAL FUNCTIONS
POLYMORPHISM
VIRTUAL DESTRUCTORS
PURE VIRTUAL FUNCTIONS
ABSTRACT BASE CLASSES, TO DEFINE INTERFACES
Fundamentals of Classes
DATA TYPES
USER DEFINED DATA TYPES
DEFINING A CLASS
PUBLIC AND PRIVATE ACCESS LEVELS
THE SCOPE RESOLUTION OPERATOR
USING CLASS OBJECTS LIKE BUILT-IN TYPES
SCOPE
CONSTRUCTORS & DESTRUCTORS
MEMBER INITIALIZATION LISTS &
INITIALIZING REFERENCE DATA MEMBERS
ARRAY OF OBJECTS
POINTERS
THE THIS POINTER
PASSING AND RETURNING OBJECTS TO/FROM
FUNCTIONS
STATIC CLASS MEMBERS
Design Patterns
WHAT ARE DESIGN PATTERNS
SINGLETON
PROXY FACADE
MODEL VIEW CONTROLLER
HOW DESIGN PATTERNS RESOLVE COMMON DESIGN
PROBLEMS
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