C++ Class Development course provide by university of colorado system
C++ Class Development free videos and free material uploaded by University of Colorado System Staff .
Abstraction and Console App Classes
In this module, you'll learn about abstraction, which is all about deciding what details matter (and what details don't) as we develop a solution to a particular problem You'll also learn how to design and implement a console app class
A Closer Look at Functions
In this module, we'll look more closely at how functions work, including how parameters work and how we return a value from a function
Unreal Engine Classes and Strings
In this module, you'll learn how to design and implement a class for use in an Unreal game You'll also learn about strings and how we can use them in both console apps and Unreal games
Pointers and Unreal Engine Audio
In this module, you'll (finally!) take a closer look at how pointers work in both C++ and Unreal You'll also learn how to add sound effects to your Unreal games
This course is the third course in the specialization about learning how to develop video games using the C++ programming language and the Unreal game engine on Windows or Mac
This course assumes you have the prerequisite knowledge from the previous two courses in the specialization You should make sure you have that knowledge, either by taking those previous courses or from personal experience, before tackling this course Throughout this course you'll continue building your foundational C++ and Unreal knowledge by exploring more C++ and Unreal topics
Module 1: Learn how abstraction helps us develop good software and design and implement console app classesModule4: Expand your understanding of pointers and add sound effects to an Unreal game
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